
Factsheet
Developer:
Sindria World
Based in Utrecht, Netherlands
Release date:
Late 2025
Platforms:
Steam
Regular Price:
Worldwide | October 2025 |
Description
The Vineyard Massacre is a psychological survival horror experience set in the chilling halls of the Sangnoire Estate, where madness has bloomed like the cursed vines that gave the mansion its name. You are Marie, a young vineyard worker, trapped in a night of unspeakable horror. What began as another quiet evening turns into a desperate escape when Julien Sangnoire, the once-respected master of the house, snaps and begins hunting his staff in a frenzy of bloodshed. With no motive, no warning — only screams and the sound of dragging chains — Marie must run, hide, and uncover the twisted secrets that lie beneath the floorboards and behind locked doors.
History
The Vineyard Massacre was born from a deep admiration for horror games like Stay Out of the House and The Murder House. The team set out to create a unique artistic identity, blending a hand-crafted oil painting aesthetic with the raw tension of classic slasher films. This vision gave life to Julien Sangnoire, a ruthless killer whose presence defines the game’s atmosphere. From its earliest concept, The Vineyard aimed to merge psychological horror with visual storytelling in a chilling and unforgettable experience.
Features
- The Spiritual-Vine Mechanism: Drinking the Sangnoire family wine doesn’t just calm the nerves. It fractures reality, opening doors that weren’t there and revealing visions from the past. But be warned: the more you drink, the harder it becomes to tell what’s real.
- Julien Listens and Learns: Julien Sangnoire is more than just a killer — he’s a predator. His AI behavior adapts based on your noise, your hiding spots, and your path. Every decision matters. Every sound can be your last.
- Vintage Survival Puzzle Design: Inspired by early 20th-century machinery, you’ll need to manipulate pressure valves, fuse boxes, mechanical lifts, and coded drawers to open new paths and escape routes. There's no hand-holding here — only tension, logic, and survival.
- Cinematic Real-Time Horror: Immersive, cut-free storytelling — experience ghostly memories and death sequences in real time, with no breaks in gameplay flow.
- Explore the Sangnoire Estate: From secret wine cellars to a forgotten chapel deep underground, the estate hides a story of grief, ritual, and madness. Each room brings you closer to the truth… and closer to Julien.
- A Distinct Horror Aesthetic: A moody 3D world soaked in dread, blending historical realism with unnatural beauty — overgrown vines, flickering oil lamps, and the bloodstained walls of a once-noble house.
Videos
The Vineyard Massacre Demo Trailer YouTube
Images
Logo & Icon
Additional Links
About Sindria World
Boilerplate
Sindria World is an independent game studio based in Utrecht, Netherlands, with a multicultural team spread across the Netherlands, Spain, Malaysia, and India. Since 2018, we’ve been crafting games that ignite strong emotions — whether through chaotic comedy or the slow dread of a dark corridor. Our signature lies in blending the raw passion of indie development with bold visual identity and polished gameplay — delivering both high-energy multiplayer madness and rich, emotionally charged narratives. We are gamers who love making games for gamers. We’re here to surprise, to move, and to twist expectations.
More information
More information on Sindria World, our logo & relevant media are available here.
The Vineyard Massacre Credits
Xavier Hernandez
Creative Director
Alejandro Simón
Game Programmer
Puneet Singh
3D Artist
Victor Lau
3D Artist
Pedro Moreno
Game and Level Designer
Goh Zhen Ee aka "Joni" (ChaosNut Studios)
Sound Designer and SFX
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks