SINDRIA
An Indie Studio Born from Shadows
At Sindria, we create visceral experiences that plunge players into eerie worlds where every detail matters. Our latest project, *The Vineyard Massacre*, is a psychological survival horror rooted in ritual, blood, and legacy—designed by a team who believes games are the purest form of immersive storytelling.

We build immersive nightmares with handcrafted mechanics, haunting design, and narrative-driven gameplay.
Welcome to Sindria World, where every pixel and scream is designed with intention. We’re a passionate team of indie creators crafting visceral horror games that blur the line between fear and fascination.
Our current project, The Vineyard Massacre, is powered by Unity and built with custom systems that emphasize tension, stealth, and psychological dread—rooted in cursed rituals and the legacy of a haunted estate.

Our Code
Atmosphere Over Everything
We craft tension, not just environments. Every sound, shadow, and silence is designed to haunt you.
Gameplay With Teeth
Our mechanics are as sharp as our storylines—tight, tested, and tuned for survival.
Player-Driven Design
We prototype fast and test relentlessly. If it’s not fun or frightening, it doesn’t make the cut.
Indie, Not Amateur
We’re a small team with AAA ambition. Craftsmanship and grit power every frame we ship.
Stories That Stick
Our worlds are layered with lore, mystery, and emotion—designed to linger long after the screen fades.
Community Is Core
We listen. Our players shape what we build. We grow together, one terrifying build at a time.